mixtrn - Nature of VEX : 05 Vectors and Forces
Welcome to Week 5:
This week we start adding forces to our "particle" using vectors we will direct the movement and direction of our particle to give it a logic.
We will make forces like in the real works and test them making our particle move to the position of another particle, then we'll take what we did and add a few more components to our system so we can add different forces and have it collide with the floor, we are building the base for our behavior system.
- Adding acceleration
- Adding velocity
- Add a target for our object to follow
- Add Gravity
- Adding a Collision floor
- Creating a VEX function
- Add wind
- Implement edges on all axis to make it a box
- Implement forces in different axis
- Implement wind based on a noise function