Shading with Redshift by MIX Training

Shading with Redshift


In this course you will learn all the tools, tricks and techniques you need to render amazing looking images using Redshift, we’ll be using Redshift version 2.6 which bring a lot of new features and the new Optix denoiser.

4K 60 fps quality for crisp image on any device.

About the author



Topics you will learn

By the end of this training you will have a clear understanding of the following topics

  • Creating and assigning Redshift shaders in the different way available in Houdini
  • Understanding of the RS Material Shader parameters
  • How to group and organize geometry for shading
  • Creating different kinds of shaders like, glass, metal, ceramic
  • How to assign textures in different channels, diffuse, normal, roughness.
  • Importing geometry color to use on the shader
  • Creating SSS shaders
  • Lighting your scene with HDR images and area lights
  • Creating a custom Python utility tool that makes shading simpler
  • Blending several shaders to get more complex shading
  • Using and combining different Noise shaders to create complexity
  • Understand how samples affect your final render and how to tweak them
  • Render settings overview
  • Using the New Optix Denoiser

Requirements

A basic knowledge of Houdini in general

  • Houdini Indie at least
  • Redshift 2.6
 

What's included?

File Icon 17 files

Contents

Overview
01 - Shading with Redshift - Overview
Shaders
02 - SWR - Shaders introduction
03 - SWR - RS Material overview
04 - SWR - Creating groups for shading
05 - SWR - Jar shaders
06 - SWR - Colors from geometry and candy shader
07 - SWR - Gummy candy shader
08 - SWR - Scene lighting
09 - SWR - Connect output tool (Python Scripting)
10 - SWR - Lollipop shader
11 - SWR - Countertop UVs and texturing
12 - SWR - Cookie jar shader
13 - SWR - Tin can shader
14 - SWR - Lights and samples
15 - SWR - Render settings
16 - SWR - Optix denoiser
Shading_with_Redshift_PROJECT.zip
87.3 MB