By the end of this training you will learn all these topics
The difference between HScript Commands and HScript Expressions
Anatomy of a function
The various types of variables
How to create and manipulate various data types
A variety of the most commonly used functions used in a production environment
How to self-learn functions
How to work with a for-each loop
While instructions are included in this series for installing Houdini, artists should make an attempt to follow the Getting Started tutorials available from Side Effects at a bare minimum
Artists at all levels should be able to benefit from this series, however the target audience particularly includes artists who may have practical experience using other DCC tools such as Maya / 3D Studio Max, etc but are new to Houdini and thus may already be familiar with basic concepts such as UV mapping.
Lessons should be relevant to all versions of Houdini
This course was recorded on Windows. There may be some subtle differences between how things such as the command line and environment variables work in other OS that Houdini runs.